[1]
K. A. Abd Rahman, “Pembangunan e-gamifikasi Minecraft bagi kursus falsafah Islam: Satu kajian keperluan berdasarkan kepada pandangan pakar: The development of Minecraft e-gamification for Islamic philosophy course: A needs study based on the views of experts”, J. Ismc. Scl. Sci. Hum., vol. 32, no. 2, pp. 174–184, Oct. 2025.